5/19/2010

Surface Relax & Paths

Some quick doodles about relaxing surface in 3DSMax. The aim of this exercise is to discover new kind of connections and new shapes generated by the definition paths. It starts from a low poly mesh consisting of a single mesh describing the paths and the connections between levels and floors, then tesselate the surface and apply a relax modifier. In this example I tried to define a single paths that brings to different levels of the same "building".




1 comment:

borja said...

Hellow I found your work very interesting... can you explain it better... 3d max have 10000 of orders .... can you describe your process and way of modelling... thank you very much.... It will help me very much...