Showing posts with label Character. Show all posts
Showing posts with label Character. Show all posts

4/10/2012

5/02/2010

SpaceMan low poly



I have recently discovered this wonderful DirectX Shader (link) and post production shaders (link) so I decided to test these shaders with a low poly model. After some thinking I quickly came up with a space man guy. I spent few days for the textures.

9/01/2008

Thaaaaat Guy

First experiments in character design and animation.
Some nights ago I discovered wire parameters in 3ds Max. Thery are very useful for many purpose. My main interests are in architecture, but I can find some application for the wire parameters in architecture animations.

I build a wire control board for the parameters.
Here are some pics: