Showing posts with label thesis. Show all posts
Showing posts with label thesis. Show all posts
9/04/2011
8/12/2011
8/10/2011
2/10/2010
Chateau de Pierrefonds STAGE001
The ending video of my thesis project. One and a half year of work, more than one hundred model saved, plus than 5500 objects modeled and textured. One big crack of one of my hard disks.
Update in future...
7/02/2008
chapel
6/29/2008
W. T. E. : worst thing ever
the western digital raptor 74gb 10.000rpm, the c: of my computer, has an error. windows doesn't start. and now back to assistance....
damn!!!
damn!!!
6/26/2008
6/10/2008
final renders
5/13/2008
Texturing ended
finally i finished the texturing of the whole castle. more than 5000 objects mapped....
here is the full size mov (16mb)
5/12/2008
5/06/2008
Texturing so long
4/29/2008
Textured
two renders with correct textures.
the second is a reduction from a bigger render: 3500x2000 done in mental ray in 37 minutes, final gather and beauty pass. the smallest is 1024x576, the final resolution for the animation, and it was rendered in about 1:47. both compositing of ambient occlusion and color correction in photoshop
3/27/2008
First animtion test
this is the actual state of the model. the interior part is done but i hide it for quick animation test. the renderer changed to mental ray, faster than vray in many cases.
at this link an high res mov (40mb)
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