Showing posts with label vray. Show all posts
Showing posts with label vray. Show all posts

8/09/2011

[W.I.P.] Turin Mediatheque of Cinema

Project: Laia Torrente Ribé
3d Visualization: Andrea Polato

After my graduation project that took me about one year and a half I decided to start a new render project. It will be a cinema mediatheque in Turin, next to the most fammous building in the city: the Mole Antonelliana.
The library will be designed by a colleague and I will take care of the 3d visualization. This is a medium time work in progress, supposed to end in october. The first part to be modeled is the old ruined theatre of Turin demolished during the World War II.

3/25/2008

Tree test









Once i finished the exterior walls i began to test the environment: I used mapped cross plane multiplyed on a surface using pflow. pflow is very useful for placing trees: I use pflow as the itoo software plugin Forest; i can decide to place tree on selected faces of the surface selecting polygon by polygon or using a vol select modifier with a noise/smoke map or a given grayscale map.

3/22/2008

Le Chateau de Pierrefonds

For my architecture thesys i decided to talk about the Castle of Pierrefonds. I decided to rebuild it in 3ds max and render a 7 minutes sequence. I will show it during my talk. I began to model last year: the first max file was created on 24th april. it took me about one year to model the whole castle and it's not finished yet: exterior is still missing. It count about 2.300.000 polys. Here are some render of the wip. I began to render it in vray, but I decided to render the final in mental ray.


A late render with the exterior almost done


The exterior done. The gound outside the walls was taken from google earth then modified in max for better results.

1/09/2007

Embassy Restaurant
























ok. i made this some months ago. I saw it on an architecture book. I decided to recreate it in 3d graphic.
it's a restaurant in an embassy; i don't remember where.